AudioController.AudioObjectPrefab Field

Audio Toolkit

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You must specify your AudioObject prefab here using the Unity inspector.
  • AudioObjectAudioSource (Unity built-in)PoolableObject - only required if pooling is uses

Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.0.0.0 (8.0.0.0)

Syntax

C#
public GameObject AudioObjectPrefab

Field Value

Type: GameObject

See Also