







![]() |
ClockStone Audio Toolkit for Unity - Documentation |
AudioController..::..specifyCrossFadeInAndOutSeperately Field |
AudioController Class See Also Send Feedback |
![]() |
If enabled specific music and ambience sound cross-fading in and out times can be specified with musicCrossFadeTime_In
and musicCrossFadeTime_Out respectively ambienceSoundCrossFadeTime_In
and ambienceSoundCrossFadeTime_Out
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.0.0.0 (8.0.0.0)