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| ClockStone Audio Toolkit for Unity - Documentation |
| AudioObject..::..IsSecondaryPlaying Method |
| AudioObject Class See Also Send Feedback |
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Determines if the secondary audio clip is playing.
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.0.0.0 (8.0.0.0)
Syntax
| C# |
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public bool IsSecondaryPlaying() |
Return Value
Type: Booleantrue if the audio clip is playing; otherwise, false.