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| ClockStone Audio Toolkit for Unity - Documentation |
| AudioController..::..UnpauseAll Method |
| AudioController Class See Also Send Feedback |
|
Un-pauses all playing audio items (including the music).
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.0.0.0 (8.0.0.0)
Syntax
| C# |
|---|
public static void UnpauseAll( float fadeInLength = 0f ) |
Parameters
- fadeInLength (Optional)
- Type: System..::..Single
The fade-in time [Default=0]