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ClockStone Audio Toolkit for Unity - Documentation |
AudioObject..::..IsPlaying Method |
AudioObject Class See Also Send Feedback |
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Determines if either the primary or the secondary audio clip is playing.
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.0.0.0 (8.0.0.0)
Syntax
C# |
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public bool IsPlaying() |
Return Value
Type: Booleantrue if the audio clip is playing; otherwise, false.