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ClockStone Audio Toolkit for Unity - Documentation |
AudioItem..::..MinTimeBetweenPlayCalls Field |
AudioItem Class See Also Send Feedback |
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Assures that the same audio item will not be played multiple times within this time frame. This is useful if several events triggered at almost the same time want to play the same audio item which can cause unwanted noise artifacts.
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.0.0.0 (8.0.0.0)