PoolableObject.preloadCount Field

Audio Toolkit

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This number of instances will be preloaded to the pool if Preload(GameObject) is called.

Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.0.0.0 (8.0.0.0)

Syntax

C#
public int preloadCount

Field Value

Type: Int32

See Also