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| ClockStone Audio Toolkit for Unity - Documentation |
| AudioObject..::..playCalledAtTime Property |
| AudioObject Class See Also Send Feedback |
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Gets the systemTime at which the audio Play() function was called.
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.0.0.0 (8.0.0.0)
Syntax
Remarks
If a play was scheduled or delayed, the actual time at which the audio started playing is different.