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ClockStone Audio Toolkit for Unity - Documentation |
AudioItem..::..loopSequenceRandomDelay Field |
AudioItem Class See Also Send Feedback |
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Specifies a random delay for the LoopSequence
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.0.0.0 (8.0.0.0)
Syntax
Remarks
A random delay between 0 and this value will be added between two subsequent subitmes in the LoopSequence. Can be combined with loopSequenceOverlap.