|
| ClockStone Audio Toolkit for Unity - Documentation |
| PoolableObject..::..sendPoolableActivateDeactivateMessages Field |
| PoolableObject Class See Also Send Feedback |
|
If enabled a OnPoolableObjectActivated and OnPoolableObjectDeactivated message is sent to
the poolable instance if the object is activated respectively deactivated by the ObjectPoolController
Namespace: (Default Namespace)
Assembly: AudioToolkit (in AudioToolkit.dll) Version: 8.0.0.0 (8.0.0.0)