Blend after Delay

NI-Motion

Blend after Delay

You can blend two moves after a delay at the end of the first move, as shown in the following figure.

1  Blending Starts   3  User-Defined Delay  
2  Blend is Complete  

Blending in this manner is useful if you want to start two move segments after a deterministic delay. The two move segments can be either straight-line moves or arc moves.