Sometimes it is useful to access some part of an object from your program or from the VLISP Console window. You may also want to copy the value of one object's item into another item and so on. To perform all these tasks, the Inspect feature manages a reserved global IDE variable named *obj*. This variable can be used as a temporary storage area while browsing through data structures. From inside an Inspect dialog box, you can assign a value to this variable and replace the value of the current item with the value of *obj*.
To assign the value of an inspected object to the *obj* variable, right-click the item in the Inspect window and choose Copy.