MyDungeon Documentation
![]() | GridGeneratorInstantiateFromArray Method |
Instantiate random prefab from an array of prefabs
Namespace: MyDungeon.DungeonGeneration.GridBasedGenerator
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0

C#
protected virtual void InstantiateFromArray( GameObject[] prefabs, float xCoord, float yCoord )
Parameters
- prefabs
- Type: GameObject
Array of possible prefabs to instantiate - xCoord
- Type: SystemSingle
X position of instantiated prefab - yCoord
- Type: SystemSingle
Y position of instantiated prefab
