GridGenerator Fields
From MyDungeon
MyDungeon Documentation
GridGenerator Fields |
The GridGenerator type exposes the following members.
| Name | Description | |
|---|---|---|
| Board |
Array representing the map
| |
| BoardHolder |
GameObject that acts as a container for all other tiles
| |
| Cells |
All the cells available in map
| |
| CellSizeH |
The number of rows in a cell
| |
| CellSizeW |
The number of columns in a cell
| |
| Columns |
The number of columns on the board (how wide it will be)
| |
| CorridorLength |
The range of lengths corridors between rooms can have
| |
| Corridors |
All the corridors that connect the rooms
| |
| FloorTiles |
An array of floor tile prefabs
| |
| NumRooms |
The range of the number of rooms there can be
| |
| OuterWallTiles |
An array of outer wall tile prefabs
| |
| RoomHeight |
The range of heights rooms can have
| |
| RoomMinHeight |
The smallest a room's height can be
| |
| RoomMinWidth |
The smallest a room's width can be
| |
| Rooms |
All the rooms that are created for this board
| |
| RoomWidth |
The range of widths rooms can have
| |
| Rows |
The number of rows on the board (how tall it will be)
| |
| Seed |
The seed used to generate the board
| |
| WallTiles |
An array of wall tile prefabs
|