MyDungeon Documentation
![]() | HealthBarDisplay Class |
HealthBarDisplay is the class that manages updating the current health bar display in the HUD

Namespace: MyDungeon.UI.Hud
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0

C#
public class HealthBarDisplay : MonoBehaviour
The HealthBarDisplay type exposes the following members.

Name | Description | |
---|---|---|
![]() | HealthBarDisplay | Initializes a new instance of the HealthBarDisplay class |

Name | Description | |
---|---|---|
![]() | Start |
Finds and stores the health bar, it's foreground, and it's background objects in the HUD
|
![]() | UpdateHealthBar |
Updates the health bar in the HUD
|

Name | Description | |
---|---|---|
![]() ![]() | BaseHealth | |
![]() | HealthBar |
The RectTransform holding the foreground and background elements of the health bar
|
![]() | HealthBarBackground |
The RectTransform displaying the background image of the health bar
|
![]() | HealthBarForeground |
The RectTransform displaying the foreground image of the health bar
|
![]() ![]() | MaxHealth |

Name | Description | |
---|---|---|
![]() | Invoke |
Invoke using a delegate
(Defined by MonoBehaviourExtensions.) |
