MyDungeon Documentation
![]() | ResetFloor Class |
ResetFloor resets the current floor in GameManager to 0

Namespace: MyDungeon.Initialization
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0

C#
public class ResetFloor : MonoBehaviour
The ResetFloor type exposes the following members.

Name | Description | |
---|---|---|
![]() | ResetFloor | Initializes a new instance of the ResetFloor class |


Name | Description | |
---|---|---|
![]() | Invoke |
Invoke using a delegate
(Defined by MonoBehaviourExtensions.) |
