MyDungeon Documentation
![]() | ResetFloor Class |
ResetFloor resets the current floor in GameManager to 0
Inheritance HierarchyNamespace: MyDungeon.Initialization
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
SyntaxC#
public class ResetFloor : MonoBehaviour
The ResetFloor type exposes the following members.
Constructors| Name | Description | |
|---|---|---|
![]() | ResetFloor | Initializes a new instance of the ResetFloor class |
Methods
Extension Methods| Name | Description | |
|---|---|---|
![]() | Invoke |
Invoke using a delegate
(Defined by MonoBehaviourExtensions.) |
See Also


