GameManager Class
From MyDungeon
MyDungeon Documentation
GameManager Class |
GameManager stores the current game state that must be retained between scene transitions
Namespace: MyDungeon.Managers
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
C#
public static class GameManager
The GameManager type exposes the following members.
| Name | Description | |
|---|---|---|
| Floor |
The current dungeon floor
| |
| Paused |
Whether the game is paused or not
| |
| PlayersTurn |
Whether it is currently the player's turn or not
| |
| SaveLoaded |
Whether a game save was loaded or not
|