MyDungeon Documentation
GameManager Class |
GameManager stores the current game state that must be retained between scene transitions
Inheritance Hierarchy
Namespace: MyDungeon.Managers
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public static class GameManager
The GameManager type exposes the following members.
Methods
Fields
Name | Description | |
---|---|---|
Floor |
The current dungeon floor
| |
Paused |
Whether the game is paused or not
| |
PlayersTurn |
Whether it is currently the player's turn or not
| |
SaveLoaded |
Whether a game save was loaded or not
|
See Also