MyDungeon Documentation
![]() | SaveLoadSaveT Method |
Creates or overwrites a JSON file containing game save data
Namespace: MyDungeon.Saving
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0

C#
public virtual void Save<T>( T save, string path )
Parameters
- save
- Type: T
A serializable class that represents data you wish to save - path
- Type: SystemString
The path to a save file
Type Parameters
- T
[Missing <typeparam name="T"/> documentation for "M:MyDungeon.Saving.SaveLoad.Save``1(``0,System.String)"]
