MyDungeon Documentation
![]() | LevelDisplay Class |
LevelDisplay is the class that manages updating the current level display in the HUD

Namespace: MyDungeon.UI.Hud
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0

C#
public class LevelDisplay : MonoBehaviour
The LevelDisplay type exposes the following members.

Name | Description | |
---|---|---|
![]() | LevelDisplay | Initializes a new instance of the LevelDisplay class |

Name | Description | |
---|---|---|
![]() | Start |
Finds the UI Text object that displays the current floor in the HUD
|
![]() | UpdateLevel |
Updates the level displayed in the HUD and adds padding if the level is less than 3 digits
|


Name | Description | |
---|---|---|
![]() | Invoke |
Invoke using a delegate
(Defined by MonoBehaviourExtensions.) |
