MyDungeon Documentation
![]() | PlayerSpawner Class |
PlayerSpawner spawns a PlayerOverworld at the position of the PlayerSpawner

Namespace: MyDungeon.Initialization
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0

C#
public class PlayerSpawner : MonoBehaviour
The PlayerSpawner type exposes the following members.

Name | Description | |
---|---|---|
![]() | PlayerSpawner | Initializes a new instance of the PlayerSpawner class |


Name | Description | |
---|---|---|
![]() | PlayerOverworld |
PlayerOverworld prefab
|

Name | Description | |
---|---|---|
![]() | Invoke |
Invoke using a delegate
(Defined by MonoBehaviourExtensions.) |
