MyDungeon Documentation
![]() | PlayerSpawner Class |
PlayerSpawner spawns a PlayerOverworld at the position of the PlayerSpawner
Inheritance HierarchyNamespace: MyDungeon.Initialization
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
SyntaxC#
public class PlayerSpawner : MonoBehaviour
The PlayerSpawner type exposes the following members.
Constructors| Name | Description | |
|---|---|---|
![]() | PlayerSpawner | Initializes a new instance of the PlayerSpawner class |
Methods
Fields| Name | Description | |
|---|---|---|
![]() | PlayerOverworld |
PlayerOverworld prefab
|
Extension Methods| Name | Description | |
|---|---|---|
![]() | Invoke |
Invoke using a delegate
(Defined by MonoBehaviourExtensions.) |
See Also



