PlayerManager Class

MyDungeon

PlayerManager Class

PlayerManager holds player specific properties that must be retained between scene transitions
Inheritance Hierarchy
SystemObject  Object
    Component
      Behaviour
        MonoBehaviour
          MyDungeon.ManagersPlayerManager

Namespace:  MyDungeon.Managers
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public class PlayerManager : MonoBehaviour

The PlayerManager type exposes the following members.

Constructors
  NameDescription
Public methodPlayerManager
Initializes a new instance of the PlayerManager class
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Methods
  NameDescription
Protected methodAwake
Initializes the PlayerManager instance
Public methodReset
Resets all PlayerManager properties to default values
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Fields
  NameDescription
Public fieldStatic memberInstance
The current PlayerManager instance
Public fieldStatic memberInventory
List of items in the player's inventory
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Extension Methods
  NameDescription
Public Extension MethodInvoke
Invoke using a delegate
(Defined by MonoBehaviourExtensions.)
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See Also