MyDungeon Documentation
![]() | GridGeneratorSetTilesValuesForRooms Method |
Sets values within rooms in map array to create spawn locations for various objects
Objects include PlayerDungeon, Exit, Monsters and Items
Namespace: MyDungeon.DungeonGeneration.GridBasedGenerator
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0

C#
protected virtual void SetTilesValuesForRooms()
