GridGenerator.SetTilesValuesForRooms Method
From MyDungeon
MyDungeon Documentation
GridGeneratorSetTilesValuesForRooms Method |
Sets values within rooms in map array to create spawn locations for various objects
Objects include PlayerDungeon, Exit, Monsters and Items
Namespace: MyDungeon.DungeonGeneration.GridBasedGenerator
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
C#
protected virtual void SetTilesValuesForRooms()