MyDungeon Documentation
Creature Fields |
The Creature type exposes the following members.
Fields
Name | Description | |
---|---|---|
BlockingLayer |
Layer used for collision checking in dungeons
(Inherited from MovingDungeonObject.) | |
BoxCollider | (Inherited from MovingDungeonObject.) | |
CurHealth |
Entity's current health
(Inherited from MovingDungeonObject.) | |
DisplayName |
Name of the entity
(Inherited from MovingDungeonObject.) | |
InverseMoveTime |
Inverse of MoveTime used for SmoothMovement
(Inherited from MovingDungeonObject.) | |
MaxHealth |
Entity's maximum HP value
(Inherited from MovingDungeonObject.) | |
MoveTime |
How long the entity's turn lasts
(Inherited from MovingDungeonObject.) | |
Moving |
Entity's current moving state
(Inherited from MovingDungeonObject.) | |
PosX |
Entity's current X position
(Inherited from MovingDungeonObject.) | |
PosY |
Entity's current Y position
(Inherited from MovingDungeonObject.) | |
Rb2D | (Inherited from MovingDungeonObject.) | |
Strength |
Base damage value attacks will do
(Inherited from MovingDungeonObject.) |
See Also