PauseMenu Class

MyDungeon

PauseMenu Class

PauseMenu is the class that handles the menu that pauses the game
Inheritance Hierarchy
SystemObject  Object
    Component
      Behaviour
        MonoBehaviour
          MyDungeon.UI.MenuPauseMenu

Namespace:  MyDungeon.UI.Menu
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public class PauseMenu : MonoBehaviour

The PauseMenu type exposes the following members.

Constructors
  NameDescription
Public methodPauseMenu
Initializes a new instance of the PauseMenu class
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Methods
  NameDescription
Protected methodPause
Called when the Pause control is pressed
Protected methodStart
Grabs reference to the current EventSystem
Protected methodUpdate
Places selection back on the menu if movement controls are pressed after losing menu focus
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Fields
  NameDescription
Protected fieldEventSystem
Protected fieldLastSelected
Public fieldPauseMenuPrefab
Prefab of the Pause Menu
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Extension Methods
  NameDescription
Public Extension MethodInvoke
Invoke using a delegate
(Defined by MonoBehaviourExtensions.)
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See Also