PauseMenu Class
From MyDungeon
MyDungeon Documentation
PauseMenu Class |
PauseMenu is the class that handles the menu that pauses the game
Namespace: MyDungeon.UI.Menu
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
C#
public class PauseMenu : MonoBehaviour
The PauseMenu type exposes the following members.
| Name | Description | |
|---|---|---|
| Pause |
Called when the Pause control is pressed
| |
| Start |
Grabs reference to the current EventSystem
| |
| Update |
Places selection back on the menu if movement controls are pressed after losing menu focus
|
| Name | Description | |
|---|---|---|
| EventSystem | ||
| LastSelected | ||
| PauseMenuPrefab |
Prefab of the Pause Menu
|
| Name | Description | |
|---|---|---|
| Invoke |
Invoke using a delegate
(Defined by MonoBehaviourExtensions.) |