MyDungeon Documentation
PauseMenu Class |
PauseMenu is the class that handles the menu that pauses the game
Inheritance Hierarchy
Namespace: MyDungeon.UI.Menu
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
public class PauseMenu : MonoBehaviour
The PauseMenu type exposes the following members.
Constructors
Methods
Name | Description | |
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Pause |
Called when the Pause control is pressed
| |
Start |
Grabs reference to the current EventSystem
| |
Update |
Places selection back on the menu if movement controls are pressed after losing menu focus
|
Fields
Name | Description | |
---|---|---|
EventSystem | ||
LastSelected | ||
PauseMenuPrefab |
Prefab of the Pause Menu
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Extension Methods
Name | Description | |
---|---|---|
Invoke |
Invoke using a delegate
(Defined by MonoBehaviourExtensions.) |
See Also