MyDungeon Documentation
![]() | MovingDungeonObject Fields |
The MovingDungeonObject type exposes the following members.

Name | Description | |
---|---|---|
![]() | BlockingLayer |
Layer used for collision checking in dungeons
|
![]() | BoxCollider | |
![]() | CurHealth |
Entity's current health
|
![]() | DisplayName |
Name of the entity
|
![]() | InverseMoveTime |
Inverse of MoveTime used for SmoothMovement
|
![]() | MaxHealth |
Entity's maximum HP value
|
![]() | MoveTime |
How long the entity's turn lasts
|
![]() | Moving |
Entity's current moving state
|
![]() | PosX |
Entity's current X position
|
![]() | PosY |
Entity's current Y position
|
![]() | Rb2D | |
![]() | Strength |
Base damage value attacks will do
|
