MyDungeon Documentation
![]() | SaveMenuSaveGame Method |
Calls the Save method of a sibling SaveLoad component
Namespace: MyDungeon.UI.Menu
Assembly: Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0

C#
public virtual void SaveGame( SaveData saveData, string path )
Parameters
- saveData
- Type: MyDungeon.SavingSaveData
The serialized data to be saved to a JSON save file - path
- Type: SystemString
The path of the save file (eg: C:\Game\Game1.sav)
