GridGenerator.SetupTilesArray Method

MyDungeon

GridGeneratorSetupTilesArray Method

Creates the initial map array filled with impassible terrain

Namespace:  MyDungeon.DungeonGeneration.GridBasedGenerator
Assembly:  Assembly-CSharp (in Assembly-CSharp.dll) Version: 0.0.0.0
Syntax
C#
protected virtual GridGeneratorTileType[,] SetupTilesArray()

Return Value

Type: GridGeneratorTileType
Map array filled with TileType.Wall
See Also