Furcadia Framework For Third Party Programs
NetProxy Class |
[This is preliminary documentation and is subject to change.]
Furcadia base proxy connect between Client and Server. This is a low
level class that handles the raw connections and furcadia
proxy/firewall settings.
We don't have TLS/SSL handling here, so therefore, Furcadia Settings for this are disabled
Inheritance Hierarchy
Namespace: Furcadia.Net
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 44
Syntax
The NetProxy type exposes the following members.
Constructors
Name | Description | |
---|---|---|
NetProxy |
Connect to game server with default settings
| |
NetProxy(Int32) | Initializes a new instance of the NetProxy class | |
NetProxy(ProxyOptions) |
Connect to Furcadia with Proxy Options
| |
NetProxy(Int32, Int32) | Initializes a new instance of the NetProxy class | |
NetProxy(String, Int32) | Initializes a new instance of the NetProxy class | |
NetProxy(String, Int32, Int32) |
Connect to the Game serer by Host name to IP address
|
Properties
Name | Description | |
---|---|---|
BufferCapacity |
Gets the buffer capacity.
| |
CurrentConnectionAttempt |
Gets the current connection attempt.
| |
EncoderPage |
Encodig
DEFAULT: Windows 1252 | |
FurcadiaClientIsRunning |
Gets a value indicating whether [the Furcadia lient is a running process].
| |
FurcadiaProcessID |
Gets the furcadia process identifier.
| |
IsClientSocketConnected |
Gets a value indicating whether this instance is client socket connected.
| |
IsServerSocketConnected |
Check our connection status to the game server
| |
Options |
Gets or sets the options.
|
Methods
Name | Description | |
---|---|---|
CloseFurcadiaClient |
Disconnects the furcadia client and Closes the application
| |
Connect |
Connects to the Furcadia Server and starts the mini proxy.
| |
DisconnectClientStream |
Disconnect from the Furcadia client
| |
DisconnectServerAndClientStreams |
Disconnect from the Furcadia gameserver and Furcadia client
| |
Dispose | Releases all resources used by the NetProxy | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
SendError |
send errors to the error handler
| |
SendToClient(String) | ||
SendToClient(INetMessage) | ||
SendToServer(String) | ||
SendToServer(INetMessage) | ||
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Events
Name | Description | |
---|---|---|
ClientConnected | ||
ClientData2 |
This is triggered when the Client sends data to the server.
Expects a return value.
| |
ClientDisconnected |
This is triggered when the Client Disconnects
| |
ClientExited |
Occurs when the furcadia client exits.
| |
Error |
This is triggered when a handled Exception is thrown.
| |
ServerConnected | ||
ServerData2 |
This is triggered when the Server sends data to the client.
Doesn't expect a return value.
| |
ServerDisconnected |
This is triggered when the Server Disconnects
|
Fields
Name | Description | |
---|---|---|
FurcadiaUtilities |
Furcadia Utilities
|
Extension Methods
Name | Description | |
---|---|---|
AsDouble | (Defined by ObjectExtensions.) | |
AsInt16 | (Defined by ObjectExtensions.) | |
AsInt32 | (Defined by ObjectExtensions.) | |
AsInt64 | (Defined by ObjectExtensions.) | |
AsString | (Defined by ObjectExtensions.) |
Remarks
See Also