CharacterFlags.HasFlag Method

FFF3PP

CharacterFlagsHasFlag Method

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Does the triggering furre have flags set?

Namespace:  Furcadia.Movement
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 44
Syntax
public bool HasFlag(
	int FlagToCheck
)
Public Function HasFlag ( 
	FlagToCheck As Integer
) As Boolean

Dim instance As CharacterFlags
Dim FlagToCheck As Integer
Dim returnValue As Boolean

returnValue = instance.HasFlag(FlagToCheck)
public:
bool HasFlag(
	int FlagToCheck
)
member HasFlag : 
        FlagToCheck : int -> bool 

Parameters

FlagToCheck
Type: SystemInt32
Any one of the CHAR_FLAG_ set

Return Value

Type: Boolean
true if the flag is set
See Also