Base95.ConvertToBase95 Method (UInt32)

FFF3PP

Base95ConvertToBase95 Method (UInt32)

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

[Missing <summary> documentation for "M:Furcadia.Text.Base95.ConvertToBase95(System.UInt32)"]

Namespace:  Furcadia.Text
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 44
Syntax
[CLSCompliantAttribute(false)]
public static string ConvertToBase95(
	uint num
)
<CLSCompliantAttribute(false)>
Public Shared Function ConvertToBase95 ( 
	num As UInteger
) As String

Dim num As UInteger
Dim returnValue As String

returnValue = Base95.ConvertToBase95(num)
public:
[CLSCompliantAttribute(false)]
static String^ ConvertToBase95(
	unsigned int num
)
[<CLSCompliantAttribute(false)>]
static member ConvertToBase95 : 
        num : uint32 -> string 

Parameters

num
Type: SystemUInt32

[Missing <param name="num"/> documentation for "M:Furcadia.Text.Base95.ConvertToBase95(System.UInt32)"]

Return Value

Type: String

[Missing <returns> documentation for "M:Furcadia.Text.Base95.ConvertToBase95(System.UInt32)"]

See Also