Furcadia Framework For Third Party Programs
![]() |
NetConnectionSendServer Method |
[This is preliminary documentation and is subject to change.]

Name | Description | |
---|---|---|
![]() | SendServer(String) |
Send a message to the Game Server
(Overrides ClientBaseSendServer(String).) |
![]() | SendServer(INetMessage) |
Sends the text to the game server
(Inherited from ClientBase.) |
