ConnectionPhase Enumeration

FFF3PP

ConnectionPhase Enumeration

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Connection Status

Namespace:  Furcadia.Net
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 44
Syntax
[CLSCompliantAttribute(true)]
public enum ConnectionPhase
<CLSCompliantAttribute(true)>
Public Enumeration ConnectionPhase

Dim instance As ConnectionPhase
[CLSCompliantAttribute(true)]
public enum class ConnectionPhase
[<CLSCompliantAttribute(true)>]
type ConnectionPhase
Members
  Member nameValueDescription
error-1 Default Error

Halt Game Server and Client Connection Procedure

Init0 Initialize Connection
Connecting1 Connection started
MOTD2 Message of the Day

IE: Good Morning Dave...

Auth3 Login Account,Password, Character Name
Connected4 Connection established
Disconnected5 Connection lost
Remarks
Credit to Artex for his open source projects use this method

Reference http://dev.furcadia.com/docs/027_movement.html

See Also