Furcadia Framework For Third Party Programs
![]() |
Furcadia.Net Namespace |
[This is preliminary documentation and is subject to change.]
[Missing <summary> documentation for "N:Furcadia.Net"]

Class | Description | |
---|---|---|
![]() | NetChannelEventArgs | |
![]() | NetClientEventArgs |
Client Status Event Arguments.
|
![]() | NetMessage |
Default.
|
![]() | NetProxy |
Furcadia base proxy connect between Client and Server. This is a low
level class that handles the raw connections and furcadia
proxy/firewall settings.
We don't have TLS/SSL handling here, so therefore, Furcadia Settings for this are disabled |
![]() | NetProxyException |
Desctiption of NetProxyException.
|
![]() | NetServerEventArgs |
Game Server Status Event Arguments
|
![]() | ParseChannelArgs |
Parse Server Instruction set
|
![]() | ParseServerArgs |

Interface | Description | |
---|---|---|
![]() | INetMessage |

Delegate | Description | |
---|---|---|
![]() | NetProxyActionDelegate | |
![]() | NetProxyDataEventHandler | |
![]() | NetProxyDataEventHandler2 | |
![]() | NetProxyErrorEventHandler |

Enumeration | Description | |
---|---|---|
![]() | ConnectionPhase |
Connection Status
|
![]() | ServerInstructionType |
Server to Client Instruction set. (Furcadia v31c)
This is the set that FF3PP understands and uses. these can change with each Furcadia update. |