NetProxy.IsServerSocketConnected Property

FFF3PP

NetProxyIsServerSocketConnected Property

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Check our connection status to the game server

Namespace:  Furcadia.Net
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 44
Syntax
public bool IsServerSocketConnected { get; }
Public ReadOnly Property IsServerSocketConnected As Boolean
	Get

Dim instance As NetProxy
Dim value As Boolean

value = instance.IsServerSocketConnected
public:
property bool IsServerSocketConnected {
	bool get ();
}
member IsServerSocketConnected : bool with get

Property Value

Type: Boolean
See Also