ProxySession Methods

FFF3PP

ProxySession Methods

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

The ProxySession type exposes the following members.

Methods
  NameDescription
Public methodConnect
Connect the Proxy to the Furcadia Game server
(Overrides NetProxyConnect.)
Public methodDisconnectClientStream
Disconnect from the Furcadia client
(Inherited from NetProxy.)
Public methodDisconnectServerAndClientStreams
Disconnect from Furcadia and notify delegates.
(Overrides NetProxyDisconnectServerAndClientStreams.)
Public methodDispose
implementation of Dispose pattern callable by consumers.
(Overrides NetProxyDispose.)
Public methodEquals
Determines whether the specified object is equal to the current object.
(Inherited from Object.)
Protected methodFinalize
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object.)
Public methodGetEnumIntT
Public methodGetHashCode
Serves as the default hash function.
(Inherited from Object.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodIsConnectedCharacter
Are we the current executing character?
Public methodIsConnectedCharacter(Furre)
Is the target furre the connected characyer?
Protected methodMemberwiseClone
Creates a shallow copy of the current Object.
(Inherited from Object.)
Public methodParseServerChannel
Parse Channel Data
Public methodParseServerData
Parse Server Data
Protected methodSendError
send errors to the error handler
(Inherited from NetProxy.)
Public methodSendFormattedTextToServer
Format basic furcadia commands and send to server

We also mirror the client to server banish system.

This maybe a good place to place Proxy/Bot commands for controls

default to say or "normal spoken command"

Public methodSendToClient(String)
Send a raw instruction to the client
(Overrides NetProxySendToClient(String).)
Public methodSendToClient(INetMessage)
(Inherited from NetProxy.)
Public methodSendToServer(String)
Send a raw instruction to Server through the Load Balancer
(Overrides NetProxySendToServer(String).)
Public methodSendToServer(INetMessage)
(Inherited from NetProxy.)
Public methodTextToServer
Text Channel Prefixes (shout,whisper emote, Raw Server command)

default to say or "normal spoken command"

Public methodToString
Returns a string that represents the current object.
(Inherited from Object.)
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Extension Methods
  NameDescription
Public Extension MethodAsDouble (Defined by ObjectExtensions.)
Public Extension MethodAsInt16 (Defined by ObjectExtensions.)
Public Extension MethodAsInt32 (Defined by ObjectExtensions.)
Public Extension MethodAsInt64 (Defined by ObjectExtensions.)
Public Extension MethodAsString (Defined by ObjectExtensions.)
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See Also