Furcadia Framework For Third Party Programs
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ClientBase Methods |
[This is preliminary documentation and is subject to change.]
The ClientBase type exposes the following members.

Name | Description | |
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![]() | Connect |
Connects to the Furcadia Server and starts the mini proxy.
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![]() | Dispose | |
![]() | Dispose(Boolean) | |
![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | SendServer(String) |
Sends Data to the Game server
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![]() | SendServer(INetMessage) |
Sends the text to the game server
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![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |

Name | Description | |
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![]() | AsDouble | (Defined by ObjectExtensions.) |
![]() | AsInt16 | (Defined by ObjectExtensions.) |
![]() | AsInt32 | (Defined by ObjectExtensions.) |
![]() | AsInt64 | (Defined by ObjectExtensions.) |
![]() | AsString | (Defined by ObjectExtensions.) |
