Furcadia Framework For Third Party Programs
ProxySessionStandAlone Property |
[This is preliminary documentation and is subject to change.]
Allows the Furcadia Client to Disconnect from the session,
allowing the session to remain connected to the game server
Namespace: Furcadia.Net.Proxy
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 44
Syntax
public bool StandAlone { get; set; }
Public Property StandAlone As Boolean Get Set Dim instance As ProxySession Dim value As Boolean value = instance.StandAlone instance.StandAlone = value
public: property bool StandAlone { bool get (); void set (bool value); }
member StandAlone : bool with get, set
Property Value
Type: BooleanSee Also