Furcadia Framework For Third Party Programs
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NetServerEventArgs Class |
[This is preliminary documentation and is subject to change.]
Game Server Status Event Arguments

Namespace: Furcadia.Net
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 44

[SerializableAttribute] public class NetServerEventArgs : EventArgs
<SerializableAttribute> Public Class NetServerEventArgs Inherits EventArgs Dim instance As NetServerEventArgs
[SerializableAttribute] public ref class NetServerEventArgs : public EventArgs
[<SerializableAttribute>] type NetServerEventArgs = class inherit EventArgs end
The NetServerEventArgs type exposes the following members.

Name | Description | |
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![]() | NetServerEventArgs |
Initializes a new instance of the NetServerEventArgs class.
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![]() | NetServerEventArgs(ConnectionPhase, ServerInstructionType) |
Game Server Status Event Arguments
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Name | Description | |
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![]() | ServerInstruction |
Server to Client instructions
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Name | Description | |
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![]() | Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as the default hash function. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |

Name | Description | |
---|---|---|
![]() | ConnectPhase |
Status of the Server Connection
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Name | Description | |
---|---|---|
![]() | AsDouble | (Defined by ObjectExtensions.) |
![]() | AsInt16 | (Defined by ObjectExtensions.) |
![]() | AsInt32 | (Defined by ObjectExtensions.) |
![]() | AsInt64 | (Defined by ObjectExtensions.) |
![]() | AsString | (Defined by ObjectExtensions.) |
