NetServerEventArgs Class
From FFF3PP
Furcadia Framework For Third Party Programs
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NetServerEventArgs Class |
[This is preliminary documentation and is subject to change.]
Game Server Status Event Arguments
Namespace: Furcadia.Net
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 44
[SerializableAttribute] public class NetServerEventArgs : EventArgs
<SerializableAttribute> Public Class NetServerEventArgs Inherits EventArgs Dim instance As NetServerEventArgs
[SerializableAttribute] public ref class NetServerEventArgs : public EventArgs
[<SerializableAttribute>] type NetServerEventArgs = class inherit EventArgs end
The NetServerEventArgs type exposes the following members.
| Name | Description | |
|---|---|---|
| NetServerEventArgs |
Initializes a new instance of the NetServerEventArgs class.
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| NetServerEventArgs(ConnectionPhase, ServerInstructionType) |
Game Server Status Event Arguments
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| Name | Description | |
|---|---|---|
| ServerInstruction |
Server to Client instructions
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| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
| Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
| GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
| ToString | Returns a string that represents the current object. (Inherited from Object.) |
| Name | Description | |
|---|---|---|
| ConnectPhase |
Status of the Server Connection
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| Name | Description | |
|---|---|---|
| AsDouble | (Defined by ObjectExtensions.) | |
| AsInt16 | (Defined by ObjectExtensions.) | |
| AsInt32 | (Defined by ObjectExtensions.) | |
| AsInt64 | (Defined by ObjectExtensions.) | |
| AsString | (Defined by ObjectExtensions.) |