ProxySession.TextToServer Method

FFF3PP

ProxySessionTextToServer Method

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Text Channel Prefixes (shout,whisper emote, Raw Server command)

default to say or "normal spoken command"

Namespace:  Furcadia.Net.Proxy
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 44
Syntax
public void TextToServer(
	ref string data
)
Public Sub TextToServer ( 
	ByRef data As String
)

Dim instance As ProxySession
Dim data As String

instance.TextToServer(data)
public:
void TextToServer(
	String^% data
)
member TextToServer : 
        data : string byref -> unit 

Parameters

data
Type: SystemString

[Missing <param name="data"/> documentation for "M:Furcadia.Net.Proxy.ProxySession.TextToServer(System.String@)"]

See Also