NetProxy.DisconnectServerAndClientStreams Method

FFF3PP

NetProxyDisconnectServerAndClientStreams Method

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Disconnect from the Furcadia gameserver and Furcadia client

Namespace:  Furcadia.Net
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 44
Syntax
public virtual void DisconnectServerAndClientStreams()
Public Overridable Sub DisconnectServerAndClientStreams

Dim instance As NetProxy

instance.DisconnectServerAndClientStreams()
public:
virtual void DisconnectServerAndClientStreams()
abstract DisconnectServerAndClientStreams : unit -> unit 
override DisconnectServerAndClientStreams : unit -> unit 
See Also