Furcadia Framework For Third Party Programs
ClientBaseSendServer Method (INetMessage) |
[This is preliminary documentation and is subject to change.]
Sends the text to the game server
Namespace: Furcadia.Net.DirectConnection
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 44
Syntax
public void SendServer( INetMessage message )
Public Sub SendServer ( message As INetMessage ) Dim instance As ClientBase Dim message As INetMessage instance.SendServer(message)
public: void SendServer( INetMessage^ message )
member SendServer : message : INetMessage -> unit
Parameters
- message
- Type: Furcadia.NetINetMessage
[Missing <param name="message"/> documentation for "M:Furcadia.Net.DirectConnection.ClientBase.SendServer(Furcadia.Net.INetMessage)"]
See Also