NetConnection.SendServer Method (String)

FFF3PP

NetConnectionSendServer Method (String)

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Send a message to the Game Server

Namespace:  Furcadia.Net.DirectConnection
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 44
Syntax
public override void SendServer(
	string message
)
Public Overrides Sub SendServer ( 
	message As String
)

Dim instance As NetConnection
Dim message As String

instance.SendServer(message)
public:
virtual void SendServer(
	String^ message
) override
abstract SendServer : 
        message : string -> unit 
override SendServer : 
        message : string -> unit 

Parameters

message
Type: SystemString

[Missing <param name="message"/> documentation for "M:Furcadia.Net.DirectConnection.NetConnection.SendServer(System.String)"]

See Also