Map.SetWallAt Method

FFF3PP

MapSetWallAt Method

This stuff is still in the planning stages. Any questions or Comments are welcome.

[This is preliminary documentation and is subject to change.]

Set the wall number at a tile specified by x & y

Namespace:  Furcadia.FurcMap
Assembly:  FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 44
Syntax
public void SetWallAt(
	int x,
	int y,
	int wallNumber
)
Public Sub SetWallAt ( 
	x As Integer,
	y As Integer,
	wallNumber As Integer
)

Dim instance As Map
Dim x As Integer
Dim y As Integer
Dim wallNumber As Integer

instance.SetWallAt(x, y, wallNumber)
public:
void SetWallAt(
	int x, 
	int y, 
	int wallNumber
)
member SetWallAt : 
        x : int * 
        y : int * 
        wallNumber : int -> unit 

Parameters

x
Type: SystemInt32
x coordinate
y
Type: SystemInt32

[Missing <param name="y"/> documentation for "M:Furcadia.FurcMap.Map.SetWallAt(System.Int32,System.Int32,System.Int32)"]

wallNumber
Type: SystemInt32

[Missing <param name="wallNumber"/> documentation for "M:Furcadia.FurcMap.Map.SetWallAt(System.Int32,System.Int32,System.Int32)"]

See Also