pushablemaker
A fusion of func_pushable and monstermaker. Inherits options from both entities.
Spawnflags
SF_PUSHABLEMAKER_START_ON | 1 (initially turned on) |
SF_PUSHABLEMAKER_CYCLIC | 4 (each activation creates a new box; otherwise, each activation enables and disables their generation) |
Options
boxcount | Maximum number of boxes that the object can generate before it is deleted from the map (0 means indefinite). |
m_imaxliveboxes | How many boxes the entity can generate at a time (0 means indefinite). |
The other options are the same as for func_pushable.
Usage Details
- Since the generated objects use the same model, which is built into the map, they all have the same lighting and decals. In other words, a decal applied to one of the boxes will be reproduced on all boxes made by the same pushablemaker. This limitation is by design, and it cannot be lifted.