func_button
Spawnflags
SF_BUTTON_ONLYDIRECT | 16 (the button cannot be used through thin walls, which was a known issue in the original Half-Life) |
SF_BUTTON_DAMAGED_AT_LASER | 128 (the button will be activated when hit by an |
Usage Details
- There is an undocumented feature that makes a button with the SF_BUTTON_DAMAGED_AT_LASER spawnflag set respond to a weapon_egon beam in addition to an env_laser beam. Consider using this quirk to arrange alternative quest routes.