env_warpball

XashXT

env_warpball

A prefab object that consists of a sprite and twenty beams, and simulates the effect of a teleporter that releases hostile NPCs.

The settings are identical to those in the Blue Shift counterpart.

Spawnflags

SF_REMOVE_ON_FIRE 1 (delete after activation—for one-off uses)
SF_KILL_CENTER 2 (destroy the teleported object)

Options

radius Beam reach radius.
warp_target Name of the object where the effect appears; by default, it is the entity itself.
damage_delay Delay before damage is dealt if spawnflag 2 is set.