env_beam

XashXT

env_beam

Spawnflag

SF_BEAM_SOLID 512 (sets rendermode to normal)

Options

target Target object that is activated when the beam is crossed by the player or a monster, or an object specified in the netname field.
netname Classname or targetname of the object that activates the object in the target field by crossing the beam.

Usage Details

  • A negative value in the dmg field heals the object that crosses the beam.