Table of contents
- XashXT 0.62
- XashXT Features
- Setup
- Global Systems and Common Settings
-
New Entities
- ambient_music
- env_counter
- env_customize
- env_dynlight
- env_local
- env_model
- env_particle
- env_projector
- env_rain
- env_rainmodify
- env_sky
- env_spritetrain
- env_static
- env_warpball
- func_clock
- func_light
- func_monitor
- func_physbox
- func_platform
- func_portal
- func_screenmovie
- func_traindoor
- generator
- hud_sprite
- info_compile_parameters
- info_portal_destination
- info_texlights
- item_generic
- momentary_rot_door
- monster_target
- multi_switcher
- multi_watcher
- physboxmaker
- player_keycatcher
- pushablemaker
- scripted_trainsequence
- train_setspeed
- trigger_bounce
- trigger_changeparent
- trigger_command
- trigger_gravity_field
- trigger_impulse
- trigger_inout
- trigger_lightstyle
- trigger_onsight
- trigger_playerfreeze
- trigger_sound
- trigger_startpatrol
-
New Options for Existing Entities
- Global Parameters
-
New in Regular Half-Life Entities
- env_beam
- env_fade
- env_funnel
- env_laser
- env_render
- env_shooter
- func_button
- func_conveyor
- func_door (func_door_rotating, func_water)
- func_plat (func_platrot)
- func_pushable
- func_rotating
- func_tank (func_tankrocket, func_tankmortar, func_tanklaser)
- func_tankcontrols
- func_trackautochange
- func_trackchange (func_trackautochange)
- func_tracktrain
- func_train
- gibshooter
- info_player_start
- info_target
- light (light_spot, light_environment)
- momentary_door
- momentary_rot_button (momentary_rot_door)
- monster_alien_grunt
- monster_barney
- monster_generic
- monster_human_grunt
- multisource
- multi_manager
- path_track
- player_weaponstrip
- scripted_sequence
- trigger_auto
- trigger_camera
- trigger_changetarget
- trigger_multiple
- trigger_once
- trigger_push
- trigger_relay
- trigger_teleport
- weapon_cycler
- worldspawn
- Additional Debugging Facilities
- Aurora Particle System Settings
- Frequently Asked Questions
- Credits