monster_generic
Spawnflag
SF_HEAD_CONTROLLER | 8 (makes the monster turn its head in search of someone to talk to, usually the player) |
Option
m_bloodColor | Blood colour (also determines the gib type). |
SF_HEAD_CONTROLLER | 8 (makes the monster turn its head in search of someone to talk to, usually the player) |
m_bloodColor | Blood colour (also determines the gib type). |