env_static

XashXT

env_static

A static intangible object that does not interact with anything and exists only on the client without wasting a server entity.

Spawnflags

SF_STATIC_SOLID 1 (makes the object intangible and creates a precise physics hull for it based on the visible hull)
SF_STATIC_DROPTOFLOOR 2 (put the model down on the ground at start)

Options

sequence Number of the animation.
frame Number of the frame.
colormap Colours of the model's custom textures. For details about the format, see the description of this option in Global Parameters.
skin Skin.

Usage Details

  • Models can play looped animations.
  • The entity is written to client-side savegames but is not transferred between levels.
  • It is not affected by the parent system.
  • Entities with the SF_STATIC_SOLID flag set are not transferred to the client and cannot play back animations.